This is a truth that I missed for the first half of my life and it had dire consequences…
You Must Not Go Alone
(From Waking the Dead – Eldridge)
Once more, lend a mythic eye to your situation. Let your heart ponder this: You awake to find yourself in the middle of a great and terrible war. It is, in fact, our most desperate hour. Your King and dearest Friend calls you forth. Awake, come fully alive, your good heart set free and blazing for him and for those yet to be rescued. You have a glory that is needed. You are given a quest, a mission that will take you deep into the heart of the kingdom of darkness, to break down gates of bronze and cut through bars of iron so that your people might be set free from their bleak prisons. He asks that you heal them. Of course, you will face many dangers; you will be hunted.
Would you try and do this alone?
Something stronger than Fate has chosen you. Evil will hunt you. And so a Fellowship must protect you.
Honestly, though he is a very brave and true Hobbit, Frodo hasn’t a chance without Sam, Merry, Pippin, Gandalf, Aragorn, Legolas, and Gimli. He will need his friends. And you will need yours. You must cling to those you have, you must search wide and far for those you do not yet have. You must not go alone. From the beginning, right there in Eden, the Enemy’s strategy has relied upon a simple aim: Divide, and conquer. Get them isolated, and take them out.
When Neo is set free from the Matrix, he joins the crew of the Nebuchadnezzar — the little hovercraft that is the headquarters and ship of the small fellowship called to set the captives free. There are nine of them in all, each a character in his own way, but nonetheless a company of the heart, a “band of brothers,” a family bound together in a single fate. Together, they train for battle. Together, they plan their path. When they go back into the Matrix to set others free, each one has a role, a gifting, a glory. They function as a team. And they watch each other’s back. Neo is fast, really fast, but he still would have been taken out if it hadn’t been for Trinity. Morpheus is more gifted than them all, but it took the others to rescue him.
You see this sort of thing at the center of every great story. Dorothy takes her journey with the Scarecrow, the Tinman, the Lion, and of course, Toto. Maximus rallies his little band and triumphs over the greatest empire on earth. When Captain John Miller is sent deep behind enemy lines to save Private Ryan, he goes in with a squad of men. And, of course, Jesus had the Twelve. This is written so deeply on our hearts: You must not go alone. The Scriptures are full of such warnings, but until we see our desperate situation, we hear it as an optional religious assembly for an hour on Sunday mornings.
Imagine you are surrounded by a small company of friends who know you well (characters, to be sure, but they love you, and you have come to love them). They understand that we are all at war, know that the purposes of God are to bring a man or woman fully alive, and are living by sheer necessity and joy in the Four Streams. They fight for you, and you for them. Imagine you could have a little fellowship of the heart.
Would you want it, if it were available?
That is our destiny.
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